Now how cool wouldn’t it be if someone had started on a BioShock “mod” for the Source Engine? ;)
Raul
Im making a bioshock map, its the MedicalPavilion, Im using the Valve Hammer Editor, but im making for CounterStrike 1.6 if you wanna see it. add me (: rauldark_ness@hotmail.com
:) I’m confident I’ll be able to do the lighthouse map at least.
“Mod” is maybe a bit harsh. Essentially I’d just like to prove the game might as well have been running on th HL2 engine and there was no need to make it a Shader Model 3.0-strictly game.